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Class Program

Hierarchy

  • Program

Implements

Index

Constructors

constructor

Properties

Readonly attributes

attributes: {}

Type declaration

Readonly fragment

fragment: Shader

Readonly gl

gl: Gl

Readonly handle

handle: WebGLProgram

Readonly uniforms

uniforms: {}

Type declaration

Readonly vertex

vertex: Shader

Methods

dispose

  • dispose(): void

setAttribute

  • setAttribute(name: string, buffer: ArrayBuffer, strideInFloats: number, offsetInFloats: number): void

setUniform

  • setUniform(name: string, value: number[]): void

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