webgl-dsl
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FrameBuffer
Class FrameBuffer
Resource that have to be destroyed manually (textures, tuffers, etc.)
Implements
Disposable
Index
Constructors
constructor
Properties
color
Buffer
depth
Buffer?
gl
handle
Methods
dispose
Constructors
constructor
new
FrameBuffer
(
gl
:
Gl
,
colorBuffer
:
Texture
,
depthBuffer
?:
RenderBuffer
,
)
:
FrameBuffer
Parameters
gl
:
Gl
colorBuffer
:
Texture
Optional
depthBuffer
:
RenderBuffer
Returns
FrameBuffer
Properties
Readonly
color
Buffer
colorBuffer
:
Texture
Optional
Readonly
depth
Buffer
depthBuffer
?:
RenderBuffer
Readonly
gl
gl
:
Gl
Readonly
handle
handle
:
WebGLFramebuffer
Methods
dispose
dispose
()
:
void
Returns
void
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Constructors
constructor
Properties
color
Buffer
depth
Buffer
gl
handle
Methods
dispose
webgl-dsl
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Resource that have to be destroyed manually (textures, tuffers, etc.)