Readonly
handleReadonly
instancedReadonly
minReadonly
srgbGet the height of the drawing buffer.
Get the width of the drawing buffer.
Clear color and depth buffer
The main function of this library, creates a command with specified parameters and shaders
Type of primitives to draw
Description of attributes, uniforms, varyings, and shaders
Destroy WebGL context
Create a frame buffer that can be used as a render target.
The texture to attach to the frame buffer.
Optional
renderBuffer: RenderBufferDepth buffer to attach to the frame buffer.
Create a program with a specified vertex and fragment shader source
Read pixels from a drawing buffer into an array buffer
Create depth buffer with specified width and height
Depth buffer width
Depth buffer height
Create an empty settings object
The main class of this library. It provides access to WebGL context.