webgl-dsl
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    Class Program

    Resource that have to be destroyed manually (textures, tuffers, etc.)

    Implements

    Index

    Constructors

    Properties

    attributes: { [name: string]: AttributeRecord } = {}
    fragment: Shader
    gl: Gl
    handle: WebGLProgram
    uniforms: { [name: string]: UniformRecord } = {}
    vertex: Shader

    Methods

    • Parameters

      • name: string
      • buffer: ArrayBuffer
      • strideInFloats: number
      • offsetInFloats: number

      Returns void

    • Parameters

      • name: string
      • value: number[]

      Returns void